device image

Exhibition Page

Context

The V&A runs numerous exhibitions across its venues, but the existing Exhibition Page primarily prioritised ticket sales. Memberships, a key commercial goal for the museum, were treated as secondary, and the experience was not optimised for mobile, despite the majority of visitors browsing via phones.

The redesign of the Exhibition Page aimed to rebalance priorities, promoting memberships alongside ticket sales, improving mobile usability, and boosting newsletter sign-ups throughout the exhibition lifecycle.

Design completed. Not yet deployed.

Overview

Role

Product Designer (End to end UI/UX)

Company

V&A Museum

Duration

3 months

Team

1 Product Manager; 1 Product Designer (me); 2 Developers; Multiple Stakeholders

Problem

Research and stakeholder feedback revealed key pain points that limited commercial and user experience potential.

Ticket-first hierarchy

01

The design heavily prioritised ticketing, leaving membership and newsletter CTAs hidden.

Mobile experience

02

Navigation and CTA access were limited on small screens, despite being the main user platform.

Lifecycle consistency

03

Messaging was not aligned across exhibition phases, leading to missed conversion opportunities.

device image

Previous design

Process

Wireframing and Exploration

I mapped the full exhibition lifecycle, from announcement to post-opening, to identify key conversion moments. The wireframes explored how the template could adapt its messaging across membership, ticketing, and sign-ups.

The process focused on four main areas:

  • Sticky CTA: a primary button that adapts by phase and ticket availability.
  • Header & info panel: merged duplicated content into a single unified header component.
  • Newsletter and waitlist: one flexible sign-up form, acting as a newsletter pre-launch and a waitlist post-sellout.
  • Phase-specific layouts: tailored designs for each exhibition phase to keep visuals consistent and messaging relevant.
device image
device image
device image
device image
device image
device image
device image

Prototyping

Once the wireframes were validated, I developed high-fidelity prototypes to demonstrate how the template dynamically adapted content and hierarchy across lifecycle stages.

  • Announcement: focused on early engagement through newsletter sign-ups and membership awareness.
  • Tickets on sale date announced: introduced anticipation messaging while maintaining membership visibility.
  • Tickets on sale: switched the primary CTA to ‘Book Tickets’, with membership as the secondary prompt.
  • Open to Public: maintained ticketing priority while reinforcing membership benefits.
  • Sold Out: replaced ticket CTAs with membership and waitlist options to sustain engagement post-sellout.

User testing

Our UXR conducted unmoderated usability testing with 10 participants (a mix of culturally engaged visitors from the UK and USA). The group included users with a range of interests in art and design, and three participants with accessibility needs, ensuring the study reflected a diverse and inclusive audience. These were the key findings:

Clear exhibition understanding

01

Users easily identified exhibition details like theme, location, and cost.

Unclear membership value

02

Membership prompts were noticed, but benefits and pricing were unclear.

Newsletter uncertainty

03

Users saw sign-up forms but didn’t know what updates they’d receive.

Effective availability cues

04

Colour-coded labels (Last Few Tickets, Sold Out) were quickly recognised and understood.

Membership interest after sellout

05

Seeing ‘Sold Out’ prompted users to explore membership as an alternative.

Final design

Delivered high-fidelity prototypes in Figma for stakeholder review and developer handoff.The new design introduced:

  • Mobile-first design improving UX and conversion.
  • Sticky CTA for continuous conversion access of membership, tickets and sign-ups.
  • Lifecycle-adaptive templates for each exhibition phase.
  • Integrated newsletter and waitlist forms for ongoing engagement.

Accessible, responsive layouts optimised for performance and clarity.

Design completed. Not yet deployed.

Outcome and impact

Quantitative performance metrics are not yet available, as the rollout is scheduled for late 2025, but stakeholder feedback and early qualitative results indicate a significant improvement in clarity and conversion intent. These are some of the expected results:

Higher conversion

Enhanced visibility for membership will lead into higher conversions.

Improved mobile UX

Mobile-first approach improves mobile usability and conversion accessibility.

Clear communication

Streamlined communication through every exhibition phase.

device image

Exhibition Page

Context

The V&A runs numerous exhibitions across its venues, but the existing Exhibition Page primarily prioritised ticket sales. Memberships, a key commercial goal for the museum, were treated as secondary, and the experience was not optimised for mobile, despite the majority of visitors browsing via phones.

The redesign of the Exhibition Page aimed to rebalance priorities, promoting memberships alongside ticket sales, improving mobile usability, and boosting newsletter sign-ups throughout the exhibition lifecycle.

Design completed. Not yet deployed.

Overview

Role

Product Designer (End to end UI/UX)

Company

V&A Museum

Duration

3 months

Team

1 Product Manager; 1 Product Designer (me); 2 Developers; Multiple Stakeholders

Problem

Research and stakeholder feedback revealed key pain points that limited commercial and user experience potential.

Ticket-first hierarchy

01

The design heavily prioritised ticketing, leaving membership and newsletter CTAs hidden.

Mobile experience

02

Navigation and CTA access were limited on small screens, despite being the main user platform.

Lifecycle consistency

03

Messaging was not aligned across exhibition phases, leading to missed conversion opportunities.

device image

Previous design

Process

Wireframing and Exploration

I mapped the full exhibition lifecycle, from announcement to post-opening, to identify key conversion moments. The wireframes explored how the template could adapt its messaging across membership, ticketing, and sign-ups.

The process focused on four main areas:

  • Sticky CTA: a primary button that adapts by phase and ticket availability.
  • Header & info panel: merged duplicated content into a single unified header component.
  • Newsletter and waitlist: one flexible sign-up form, acting as a newsletter pre-launch and a waitlist post-sellout.
  • Phase-specific layouts: tailored designs for each exhibition phase to keep visuals consistent and messaging relevant.
device image
device image
device image
device image
device image
device image
device image

Prototyping

Once the wireframes were validated, I developed high-fidelity prototypes to demonstrate how the template dynamically adapted content and hierarchy across lifecycle stages.

  • Announcement: focused on early engagement through newsletter sign-ups and membership awareness.
  • Tickets on sale date announced: introduced anticipation messaging while maintaining membership visibility.
  • Tickets on sale: switched the primary CTA to ‘Book Tickets’, with membership as the secondary prompt.
  • Open to Public: maintained ticketing priority while reinforcing membership benefits.
  • Sold Out: replaced ticket CTAs with membership and waitlist options to sustain engagement post-sellout.

User testing

Our UXR conducted unmoderated usability testing with 10 participants (a mix of culturally engaged visitors from the UK and USA). The group included users with a range of interests in art and design, and three participants with accessibility needs, ensuring the study reflected a diverse and inclusive audience. These were the key findings:

Clear exhibition understanding

01

Users easily identified exhibition details like theme, location, and cost.

Unclear membership value

02

Membership prompts were noticed, but benefits and pricing were unclear.

Newsletter uncertainty

03

Users saw sign-up forms but didn’t know what updates they’d receive.

Effective availability cues

04

Colour-coded labels (Last Few Tickets, Sold Out) were quickly recognised and understood.

Membership interest after sellout

05

Seeing ‘Sold Out’ prompted users to explore membership as an alternative.

Final design

Delivered high-fidelity prototypes in Figma for stakeholder review and developer handoff.The new design introduced:

  • Mobile-first design improving UX and conversion.
  • Sticky CTA for continuous conversion access of membership, tickets and sign-ups.
  • Lifecycle-adaptive templates for each exhibition phase.
  • Integrated newsletter and waitlist forms for ongoing engagement.

Accessible, responsive layouts optimised for performance and clarity.

Design completed. Not yet deployed.

Outcome and impact

Quantitative performance metrics are not yet available, as the rollout is scheduled for late 2025, but stakeholder feedback and early qualitative results indicate a significant improvement in clarity and conversion intent. These are some of the expected results:

Higher conversion

Enhanced visibility for membership will lead into higher conversions.

Improved mobile UX

Mobile-first approach improves mobile usability and conversion accessibility.

Clear communication

Streamlined communication through every exhibition phase.

device image

Exhibition Page

Context

The V&A runs numerous exhibitions across its venues, but the existing Exhibition Page primarily prioritised ticket sales. Memberships, a key commercial goal for the museum, were treated as secondary, and the experience was not optimised for mobile, despite the majority of visitors browsing via phones.

The redesign of the Exhibition Page aimed to rebalance priorities, promoting memberships alongside ticket sales, improving mobile usability, and boosting newsletter sign-ups throughout the exhibition lifecycle.

Design completed. Not yet deployed.

Overview

Role

Product Designer (End to end UI/UX)

Company

V&A Museum

Duration

3 months

Team

1 Product Manager; 1 Product Designer (me); 2 Developers; Multiple Stakeholders

Problem

Research and stakeholder feedback revealed key pain points that limited commercial and user experience potential.

Ticket-first hierarchy

01

The design heavily prioritised ticketing, leaving membership and newsletter CTAs hidden.

Mobile experience

02

Navigation and CTA access were limited on small screens, despite being the main user platform.

Lifecycle consistency

03

Messaging was not aligned across exhibition phases, leading to missed conversion opportunities.

device image

Previous design

Process

Wireframing and Exploration

I mapped the full exhibition lifecycle, from announcement to post-opening, to identify key conversion moments. The wireframes explored how the template could adapt its messaging across membership, ticketing, and sign-ups.

The process focused on four main areas:

  • Sticky CTA: a primary button that adapts by phase and ticket availability.
  • Header & info panel: merged duplicated content into a single unified header component.
  • Newsletter and waitlist: one flexible sign-up form, acting as a newsletter pre-launch and a waitlist post-sellout.
  • Phase-specific layouts: tailored designs for each exhibition phase to keep visuals consistent and messaging relevant.
device image
device image
device image
device image
device image
device image
device image

Prototyping

Once the wireframes were validated, I developed high-fidelity prototypes to demonstrate how the template dynamically adapted content and hierarchy across lifecycle stages.

  • Announcement: focused on early engagement through newsletter sign-ups and membership awareness.
  • Tickets on sale date announced: introduced anticipation messaging while maintaining membership visibility.
  • Tickets on sale: switched the primary CTA to ‘Book Tickets’, with membership as the secondary prompt.
  • Open to Public: maintained ticketing priority while reinforcing membership benefits.
  • Sold Out: replaced ticket CTAs with membership and waitlist options to sustain engagement post-sellout.

User testing

Our UXR conducted unmoderated usability testing with 10 participants (a mix of culturally engaged visitors from the UK and USA). The group included users with a range of interests in art and design, and three participants with accessibility needs, ensuring the study reflected a diverse and inclusive audience. These were the key findings:

Clear exhibition understanding

01

Users easily identified exhibition details like theme, location, and cost.

Unclear membership value

02

Membership prompts were noticed, but benefits and pricing were unclear.

Newsletter uncertainty

03

Users saw sign-up forms but didn’t know what updates they’d receive.

Effective availability cues

04

Colour-coded labels (Last Few Tickets, Sold Out) were quickly recognised and understood.

Membership interest after sellout

05

Seeing ‘Sold Out’ prompted users to explore membership as an alternative.

Final design

Delivered high-fidelity prototypes in Figma for stakeholder review and developer handoff.The new design introduced:

  • Mobile-first design improving UX and conversion.
  • Sticky CTA for continuous conversion access of membership, tickets and sign-ups.
  • Lifecycle-adaptive templates for each exhibition phase.
  • Integrated newsletter and waitlist forms for ongoing engagement.

Accessible, responsive layouts optimised for performance and clarity.

Design completed. Not yet deployed.

Outcome and impact

Quantitative performance metrics are not yet available, as the rollout is scheduled for late 2025, but stakeholder feedback and early qualitative results indicate a significant improvement in clarity and conversion intent. These are some of the expected results:

Higher conversion

Enhanced visibility for membership will lead into higher conversions.

Improved mobile UX

Mobile-first approach improves mobile usability and conversion accessibility.

Clear communication

Streamlined communication through every exhibition phase.